I've been playing the three puzzle-solving style Sherlock Holmes games.
The Curse of the Mummy is a bit silly - you're wandering around a house with Egyptian artifacts and a killer Mummy in it, solving clues and opening secret doors and things, and in the end it's all a bit of a hand-wavy explanation (well, this guy got mad y'see, and paranoid, and built all these traps, then he thought he was a Mumm, and it was really his daughter that killed him at the end for that stone thing, yes, that one that nearly got you killed when the room collapsed and killer snakes and things appeared). The Curse of the Silver Earring was really very good, and I'd prefer not to give away the plot as it was actually cool and stuff. You get to question suspects and note down clues and experiment on pieces of evidence and stuff. You also get to swithc between Holmes and Watson, and I like the way that as Holmes you usually pick up more clues, but as Watson people usually talk to you more. I also liked figuring out bits of the storyline from the clues. I'm currently playing one called 'The Awakening', which works in a similar way to Curse of the Silver Earring, with extra bis like being able to wander streets and call for cabs, and the storyline also seems to involve Cthulhu. I've juast found an underground room with a statue and a sacrfice on the altar, after working out how to open the big heavy trapdoor using a pulley and some wire.
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The Curse of the Mummy is a bit silly - you're wandering around a house with Egyptian artifacts and a killer Mummy in it, solving clues and opening secret doors and things, and in the end it's all a bit of a hand-wavy explanation (well, this guy got mad y'see, and paranoid, and built all these traps, then he thought he was a Mumm, and it was really his daughter that killed him at the end for that stone thing, yes, that one that nearly got you killed when the room collapsed and killer snakes and things appeared). The Curse of the Silver Earring was really very good, and I'd prefer not to give away the plot as it was actually cool and stuff. You get to question suspects and note down clues and experiment on pieces of evidence and stuff. You also get to swithc between Holmes and Watson, and I like the way that as Holmes you usually pick up more clues, but as Watson people usually talk to you more. I also liked figuring out bits of the storyline from the clues. I'm currently playing one called 'The Awakening', which works in a similar way to Curse of the Silver Earring, with extra bis like being able to wander streets and call for cabs, and the storyline also seems to involve Cthulhu. I've juast found an underground room with a statue and a sacrfice on the altar, after working out how to open the big heavy trapdoor using a pulley and some wire.