ext_229991 ([identity profile] elethiomel.livejournal.com) wrote in [personal profile] chrisvenus 2008-02-20 03:48 pm (UTC)

Doing this was sometimes correct, but it would usually cost you the Flamer. By contrast if you have a 100% kill rate it's always correct, which is dull.

Agreed. As far as I was concerned the flamer was far less about killing things and far more sensibly employed for tactical area denial - never flame a room full of stealers, flame the corridor in front of it to rap them.

As I recall, the final mission of the original campaign (hold off the stealers for x turns (possibly 16?) while a neurotoxin is dispersed through the hulk) was all but impossible to lose as Marines with appropriate deployment of flamers to hold the two choke-points.

Post a comment in response:

This account has disabled anonymous posting.
If you don't have an account you can create one now.
HTML doesn't work in the subject.
More info about formatting