That Stargate post
Jul. 13th, 2007 05:38 pmWEll, finally I am going to get around to writing up stargate. Maybe in multiple posts...
In this one I think I will concentrate purely on the game and summarise what I got up to on my weekend...
The game started on Friday evening when all the people who hadn't been at the last event were gathered together for a briefing. This was about 50% new players and 50% old characters who had missed the last game.
We were told we were heading off as a resuce team via spaceship having lost contact through the gate network. And then we were lead to our spaceship... The spaceship was a room in a building converted through lots of props, old computers, wiring etc. into a knackered old spaceship. It was very atmospheric inside including the perspex door through which we could see all the ammo that we just *knew* people would love to have but was in cold vacuum thanks to the goa'uld mothership that had attacked us as we came into the system.
There was a bit of chatting and introductions and then some planning. The military people faffed a lot. They didn't want to do anything without intel. The scientists faffed as we tried to get their intel. A few of us thought "sod it" and started gathering ammunition...
Some of the hold ups did seems to be for OOC reasons - we had some radio issues while trying to simulate ship to surface communication.
Anyway, after what was probably several hours we finally established communication and the military leader of the expedition we'd come looking for - Brigadier Kincaide (if I remember the name correctly) ringed up to the ship and confirmed we were who we claimed.
This then was followed by an evac of the ship down to the planet and then after some harrying by werewolves a flight through the gate to another world.
The gate was awesome but unfortunately it was dark at this stage so we couldn't completely appreciate it. We were met, tested at gunpoint and confirmed safe (the test was for Naqua'dah in the blood - an indication of being a bad guy). We were then lead off to a fort in the pitch black since light would attract the native cats that stalked the area and were very dangerous.
Once in the camp we met more people and got introductions and also distributed the ammo that we had brought. It was during these introductions that somebody, I believe Dr Gordon, started explaining what a Zat gun was and did so by demonstrating on me. I kind of saw it coming IC nad definitely OOC so I don't mind too much, I consider it a kind of hazing.
We then sat around in this fort at abou1:30 in the morning while occasionally taking defense formation against the Cats that were trying to get in. It was quite scary with a sif foot wooden wall and big cat's roaring on the other side, fortunately they didn't fancy such a big group.
So we did a bit of sitting around dozing and chatting and then we got our IC camp sorted and most people headed to bed.
Saturday started abruptly with superior officers shouting outside the tent while I was still half asleep. I got up, muddled about a bit and then went and sat on gate duty, mainly because that's where I ended up.
Gate duty was fun in a way. It was a way to relax and chat to people largely, see missions coming and going and have those moments of worry when the gate is activated and you are not sure if friends or foes are coming through. Mostly it was friends. Even the teams that were coming in hot were usually not pursued.
I've kind of lost track of timings on the Saturday but sometime I and Team Bevan, that I had been assigned to, went off on a mission.
We stepped through the gate into a metal room that was completely empty apart from the gate. After a bit of wandering around a voice spoke to us. It turns out the voice, a computer system controlling the plce, could be *extremely* useful but was very bored and wanted us to act out something to amuse him. In this case he asked for star wars. So I played the roles of Chewbacca, C3P0, Darth Vader, Tie Fighters and others as the five of us tried to recreate the whole of star wars. Its quite weird acting while in character but it was fun and a brilliant first mission to relax me into things. I even got an oscar for my performance on Best Supporting Actor.
We got some useful stuff and then headed back through the gate - mission accomplished.
I must have kicked around talking to people and doing gate duty for bits of the afternoon until I was asked by another team that I'd been chatting to if I wanted to go on a mission with them. I did so off we went. This time there were giant spiders and giant dragonflys (awesome Toys R Us remote control ones) that attacked us. We shot at them and when a giant swarm started heading our way we tactically retreated. It was truly scary and I found myself shouting, from the back "Any chance we can go a bit faster at the front" to the guys up front who were cautiously checking the path agead while spiders and dragonflies pursued us from behind. Planet X aka Clandathu (startship troopers) was deemed not a good place to visit. There was plenty of aftermath from this one too as one of the people stung by dragonflies started feeling very unwell and mutating, having his DNA rewritten... He was cured eventually though...
I took some time out not long after this. I was intending to head off on a mission to repair our beaten up ship but most people doing this mission had been asked to crew for a mission and then we'd pretend they'd all been off ship fixing after that. So I took the chance to go shopping.
We then fixed the ship which largely involved lots of cunning plans, some use of computer hacking and lots of engineers and comms experts. We managed to get the ship pretty much fully functional apart from a slightly patchy hull and a non-functional hyperspace drive. Yay! First event and I'd helped fix an alien spaceship! :)
I'm trying to remember what the evening entailed. I think at some point in the early evening we had come under attack from GGC, a planet that was very annoyed with us for a crime we didn't commit). They fired on our position with rocket launchers through the gate and other such stuff. Our gate on this planet was in a cave system and bits of the evening entailed my engineering and material science skills coming in useful as I wandered around the caves going "Crap, this is going to collapse if much more shakes it around..."
I drew maps with another character and killed some spiders in doing so. We were both anti-venomed up though so the spiders were no real threat at all.
Various bits and bobs happened and I babysat one of the teams who'd been drinking to make sure they didn't do anything stupid like go out on a mission off their own backs. They didn't. And to be honest we mostly chatted out of character which was another nice opportunity.
One team went on a night mission - I'd been offered the chance to join them but didn't feel that up for running around in the dark fighting stuff or whatever. Turns out it was a good call since they ended up getting into a combat and a character dieing...
Again I'm feeling hazy on Sunday... I think the first thing I did properly apart from wandering around camp trying to make myself useful, was a mission with team Bevan again to go to a trade world to organise some stuff. It should have been pretty basic until we found out that Trader, an ally of the UKGC, had been promised some stuff that he had later sold on that we didn't have to give him. So we made some alternative deals and had to do a bit of going back and forth. One of the parts of the deal was giving them details on the dragonfly sting that had caused so much trouble the day before... They did want genetic weapons after all... :)
Later in the day we got our first big attack. Around lunchtime Team Lloyd George (if I remember correctly) came back from a mission very hot, persued by Jaffa. I was at the gate at the time and they came through in wave after wave... And what was worse was that they also had a super soldier with them. I missed a lot of the Jaffa fighting initially as I tried to shoot at this guy as he came my way. He was unkillable though virtually. I put about four clips of pistol ammo into him that he just shrugged off. Others were emptying semi automatic fire at him, sneaking up and trying to inject him with nasty drugs, trying to slit his throat when he was down and nothing was having any effect. He would just keep getting up and using his sword to slice and dice... Eventually he was taken down by somebody firing a rocket launcher at him at virtually point blank range. Luckily I'd noticed the guy and tried to clear other people out the area a bit more...
After the super soldier went down I went and helped clear up the gate area. Jaffa were still coming through but they were largelybeing cut down pretty quick now and then the gate closed...
AFter a while to compose myself I suddently realised that there had been grenades and rocket launchers fired as well as uncountable numbers of guns fired... And that dust coming down from the ceiling wasn't looking good...
"Everybody get out of here NOW! The cave is going to collapse!" Everybody ran, the wounded being dragged out and as much kit as could be quickly grabbed being moved out...
And then our way to the gate was cut off...
A bit more exploring confirmed that every possible route to the gate was blocked off and that we had just the ship to get us places.
Lots more faffing and planning took place and then when we all least expected it... BOOM!
The earth shook and rocks were flung around. Everybody started screaming "WTF!" until the Brigadier revealed that it was the GCC, with whom we had patched up some differences, helping us out by clearing the gate from their side... with *huge* amounts of thermite.
A second boom cleared the gate area enough for us to access it but with water starting to fill the crater giving us about 45 minutes to break camp and get through the gate to somewhere better...
On the plus side we had now got the last of the power crystals that we needed to reactivate the gate to outside this system and thus get off world. So some decamping and some planning later and we were off to assault a goa'uld world referred to as firewall world since the controls for the firewall that stopped things getting in and out where here.
I had a crash course in DHD use from the resident alien tech expert so I could stay at the gate and work with the DHD while he went to the main device. Cain Reaver and I investigated the DHD for boobytraps - something that they had used on us before. As we opened it up we had seven seconds before it blew - fortunately she managed to disarm that trigger. We went through various problems until we got to the last part, a motion sensor... I was taking it slow and steady but my hand accidentally brushed past the mechanism and set it off, blowing up the DHD and very nearly the three people near it.
OOC: the disposals stuff was done with cards. I'd played the card to deactivate the motion sensor but hadn't realised that there was an actual physical thing so I was just RPing going through the motions when I set the thing off. Kind of annoying at first on an OOC perspective.
IC I got checked out by the docs. I was slightly shaken both in and out of character and then having had the all clear Cain and I realised that we needed a way to establish a wormhole to get out of here or we were all screwed. Over the course of the next 45 minutes while the assault team were taking out the enemy and getting to the machine we cobbled together a makeshift DHD. Bits from the old DHD, a laptop which had a dialing program and most importantly power cells ranging from Zat and Staff weapons to an ancient healing device. We got it ready with time to spare and were delighted when the call came as we managed to open the gate and get home.
And then we were back on the delta site, near enough home and timeout happened.
All in all it was an awesome weekend as I've already mentioned. I have some photos that I will get off my camera at some point but I don't think it will do justice to the atmosphere there. People constantly wandering around with guns, zats, med kits - awesome awesome amounts of effort having gone into a lot of these props...
Anybody who is a roleplayer and a fan of stargate should try it (people on my list should know who they are). Next event is September 14th-16th (with OOC socialising on the vening of 16th to 17th) and I am definitely intending to go if I am free (luckily its the week after the wedding I need to be at so I should be free). So, whose up for it? :) It should be a more tradional based event next time with missions going out from UKGC. I think this is a shame since I suspect it will give less things to do around the base but I'll wait til I've seen it. I'm sure the Ref team can do something about that. :)
In this one I think I will concentrate purely on the game and summarise what I got up to on my weekend...
The game started on Friday evening when all the people who hadn't been at the last event were gathered together for a briefing. This was about 50% new players and 50% old characters who had missed the last game.
We were told we were heading off as a resuce team via spaceship having lost contact through the gate network. And then we were lead to our spaceship... The spaceship was a room in a building converted through lots of props, old computers, wiring etc. into a knackered old spaceship. It was very atmospheric inside including the perspex door through which we could see all the ammo that we just *knew* people would love to have but was in cold vacuum thanks to the goa'uld mothership that had attacked us as we came into the system.
There was a bit of chatting and introductions and then some planning. The military people faffed a lot. They didn't want to do anything without intel. The scientists faffed as we tried to get their intel. A few of us thought "sod it" and started gathering ammunition...
Some of the hold ups did seems to be for OOC reasons - we had some radio issues while trying to simulate ship to surface communication.
Anyway, after what was probably several hours we finally established communication and the military leader of the expedition we'd come looking for - Brigadier Kincaide (if I remember the name correctly) ringed up to the ship and confirmed we were who we claimed.
This then was followed by an evac of the ship down to the planet and then after some harrying by werewolves a flight through the gate to another world.
The gate was awesome but unfortunately it was dark at this stage so we couldn't completely appreciate it. We were met, tested at gunpoint and confirmed safe (the test was for Naqua'dah in the blood - an indication of being a bad guy). We were then lead off to a fort in the pitch black since light would attract the native cats that stalked the area and were very dangerous.
Once in the camp we met more people and got introductions and also distributed the ammo that we had brought. It was during these introductions that somebody, I believe Dr Gordon, started explaining what a Zat gun was and did so by demonstrating on me. I kind of saw it coming IC nad definitely OOC so I don't mind too much, I consider it a kind of hazing.
We then sat around in this fort at abou1:30 in the morning while occasionally taking defense formation against the Cats that were trying to get in. It was quite scary with a sif foot wooden wall and big cat's roaring on the other side, fortunately they didn't fancy such a big group.
So we did a bit of sitting around dozing and chatting and then we got our IC camp sorted and most people headed to bed.
Saturday started abruptly with superior officers shouting outside the tent while I was still half asleep. I got up, muddled about a bit and then went and sat on gate duty, mainly because that's where I ended up.
Gate duty was fun in a way. It was a way to relax and chat to people largely, see missions coming and going and have those moments of worry when the gate is activated and you are not sure if friends or foes are coming through. Mostly it was friends. Even the teams that were coming in hot were usually not pursued.
I've kind of lost track of timings on the Saturday but sometime I and Team Bevan, that I had been assigned to, went off on a mission.
We stepped through the gate into a metal room that was completely empty apart from the gate. After a bit of wandering around a voice spoke to us. It turns out the voice, a computer system controlling the plce, could be *extremely* useful but was very bored and wanted us to act out something to amuse him. In this case he asked for star wars. So I played the roles of Chewbacca, C3P0, Darth Vader, Tie Fighters and others as the five of us tried to recreate the whole of star wars. Its quite weird acting while in character but it was fun and a brilliant first mission to relax me into things. I even got an oscar for my performance on Best Supporting Actor.
We got some useful stuff and then headed back through the gate - mission accomplished.
I must have kicked around talking to people and doing gate duty for bits of the afternoon until I was asked by another team that I'd been chatting to if I wanted to go on a mission with them. I did so off we went. This time there were giant spiders and giant dragonflys (awesome Toys R Us remote control ones) that attacked us. We shot at them and when a giant swarm started heading our way we tactically retreated. It was truly scary and I found myself shouting, from the back "Any chance we can go a bit faster at the front" to the guys up front who were cautiously checking the path agead while spiders and dragonflies pursued us from behind. Planet X aka Clandathu (startship troopers) was deemed not a good place to visit. There was plenty of aftermath from this one too as one of the people stung by dragonflies started feeling very unwell and mutating, having his DNA rewritten... He was cured eventually though...
I took some time out not long after this. I was intending to head off on a mission to repair our beaten up ship but most people doing this mission had been asked to crew for a mission and then we'd pretend they'd all been off ship fixing after that. So I took the chance to go shopping.
We then fixed the ship which largely involved lots of cunning plans, some use of computer hacking and lots of engineers and comms experts. We managed to get the ship pretty much fully functional apart from a slightly patchy hull and a non-functional hyperspace drive. Yay! First event and I'd helped fix an alien spaceship! :)
I'm trying to remember what the evening entailed. I think at some point in the early evening we had come under attack from GGC, a planet that was very annoyed with us for a crime we didn't commit). They fired on our position with rocket launchers through the gate and other such stuff. Our gate on this planet was in a cave system and bits of the evening entailed my engineering and material science skills coming in useful as I wandered around the caves going "Crap, this is going to collapse if much more shakes it around..."
I drew maps with another character and killed some spiders in doing so. We were both anti-venomed up though so the spiders were no real threat at all.
Various bits and bobs happened and I babysat one of the teams who'd been drinking to make sure they didn't do anything stupid like go out on a mission off their own backs. They didn't. And to be honest we mostly chatted out of character which was another nice opportunity.
One team went on a night mission - I'd been offered the chance to join them but didn't feel that up for running around in the dark fighting stuff or whatever. Turns out it was a good call since they ended up getting into a combat and a character dieing...
Again I'm feeling hazy on Sunday... I think the first thing I did properly apart from wandering around camp trying to make myself useful, was a mission with team Bevan again to go to a trade world to organise some stuff. It should have been pretty basic until we found out that Trader, an ally of the UKGC, had been promised some stuff that he had later sold on that we didn't have to give him. So we made some alternative deals and had to do a bit of going back and forth. One of the parts of the deal was giving them details on the dragonfly sting that had caused so much trouble the day before... They did want genetic weapons after all... :)
Later in the day we got our first big attack. Around lunchtime Team Lloyd George (if I remember correctly) came back from a mission very hot, persued by Jaffa. I was at the gate at the time and they came through in wave after wave... And what was worse was that they also had a super soldier with them. I missed a lot of the Jaffa fighting initially as I tried to shoot at this guy as he came my way. He was unkillable though virtually. I put about four clips of pistol ammo into him that he just shrugged off. Others were emptying semi automatic fire at him, sneaking up and trying to inject him with nasty drugs, trying to slit his throat when he was down and nothing was having any effect. He would just keep getting up and using his sword to slice and dice... Eventually he was taken down by somebody firing a rocket launcher at him at virtually point blank range. Luckily I'd noticed the guy and tried to clear other people out the area a bit more...
After the super soldier went down I went and helped clear up the gate area. Jaffa were still coming through but they were largelybeing cut down pretty quick now and then the gate closed...
AFter a while to compose myself I suddently realised that there had been grenades and rocket launchers fired as well as uncountable numbers of guns fired... And that dust coming down from the ceiling wasn't looking good...
"Everybody get out of here NOW! The cave is going to collapse!" Everybody ran, the wounded being dragged out and as much kit as could be quickly grabbed being moved out...
And then our way to the gate was cut off...
A bit more exploring confirmed that every possible route to the gate was blocked off and that we had just the ship to get us places.
Lots more faffing and planning took place and then when we all least expected it... BOOM!
The earth shook and rocks were flung around. Everybody started screaming "WTF!" until the Brigadier revealed that it was the GCC, with whom we had patched up some differences, helping us out by clearing the gate from their side... with *huge* amounts of thermite.
A second boom cleared the gate area enough for us to access it but with water starting to fill the crater giving us about 45 minutes to break camp and get through the gate to somewhere better...
On the plus side we had now got the last of the power crystals that we needed to reactivate the gate to outside this system and thus get off world. So some decamping and some planning later and we were off to assault a goa'uld world referred to as firewall world since the controls for the firewall that stopped things getting in and out where here.
I had a crash course in DHD use from the resident alien tech expert so I could stay at the gate and work with the DHD while he went to the main device. Cain Reaver and I investigated the DHD for boobytraps - something that they had used on us before. As we opened it up we had seven seconds before it blew - fortunately she managed to disarm that trigger. We went through various problems until we got to the last part, a motion sensor... I was taking it slow and steady but my hand accidentally brushed past the mechanism and set it off, blowing up the DHD and very nearly the three people near it.
OOC: the disposals stuff was done with cards. I'd played the card to deactivate the motion sensor but hadn't realised that there was an actual physical thing so I was just RPing going through the motions when I set the thing off. Kind of annoying at first on an OOC perspective.
IC I got checked out by the docs. I was slightly shaken both in and out of character and then having had the all clear Cain and I realised that we needed a way to establish a wormhole to get out of here or we were all screwed. Over the course of the next 45 minutes while the assault team were taking out the enemy and getting to the machine we cobbled together a makeshift DHD. Bits from the old DHD, a laptop which had a dialing program and most importantly power cells ranging from Zat and Staff weapons to an ancient healing device. We got it ready with time to spare and were delighted when the call came as we managed to open the gate and get home.
And then we were back on the delta site, near enough home and timeout happened.
All in all it was an awesome weekend as I've already mentioned. I have some photos that I will get off my camera at some point but I don't think it will do justice to the atmosphere there. People constantly wandering around with guns, zats, med kits - awesome awesome amounts of effort having gone into a lot of these props...
Anybody who is a roleplayer and a fan of stargate should try it (people on my list should know who they are). Next event is September 14th-16th (with OOC socialising on the vening of 16th to 17th) and I am definitely intending to go if I am free (luckily its the week after the wedding I need to be at so I should be free). So, whose up for it? :) It should be a more tradional based event next time with missions going out from UKGC. I think this is a shame since I suspect it will give less things to do around the base but I'll wait til I've seen it. I'm sure the Ref team can do something about that. :)
(no subject)
Date: 2007-07-13 05:47 pm (UTC)(no subject)
Date: 2007-07-14 10:47 am (UTC)So how does gunfire work? Talk of people firing at the dragonflies had me thoroughly confused!
(no subject)
Date: 2007-07-14 09:28 pm (UTC)Bring friends next time - bring some crew too if you can. We may need muchos crew in september :D
We (Path and I) hope to have plenty for everyone to do both on-base and off.
Hopefully there won't be as many (if any) toe curling moments of inactive numbness.
(no subject)
Date: 2007-07-14 09:34 pm (UTC)So, firing a pistol at Chris would be "Chris Venus. One Damage."
Or you could use his character name (which most people prefer) "Milton, one damage!"
or "Jaffa with Staff weapon, hiding in bush. One Damage."
Different weapons have different calls.
Pistols have just one call. One Damage, or single dependin on how you want to say it.
Shotguns have two calls; Three Damage (if target further away than ten feet), or Three Knockdown (if target is 10ft or closer)
Assault Rifles (SMGs and other 'medium weapons') have three options (that I can ever remember):
Single Damage. (Uses one bullet)
Three Damage. (Uses 3 bullets)
Covering Fire. (Uses whole magazine)
There's also Heavy Machine guns which get some blammy nasty damage, rocket launchers, sniper rifles etc...
Sniping is done on a seperate radio channel with ref assistance.
Hope that helps. :D
(no subject)
Date: 2007-07-14 09:44 pm (UTC)(no subject)
Date: 2007-07-14 09:49 pm (UTC)